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Course Outline
UX Foundations & User-Centered Discovery
What is UX
- Defining UX vs. UI vs. CX; the designer’s role in product success
- User-Centered Design (UCD) framework & human-centered design principles
- The Double Diamond model: Discover → Define → Develop → Deliver
- Lab 1: UX maturity audit & design thinking sprint (pair work)
Who Are Your Users and What Do They Need?
- Qualitative & quantitative research methods: interviews, surveys, contextual inquiry, analytics
- Building personas, empathy maps, and user journey maps
- Distinguishing user needs vs. solutions; defining problem statements
- Lab 2: Rapid persona & journey map creation using simulated or provided user data
UX Best Practices and How to Apply Them
- Nielsen’s usability heuristics & modern interaction design patterns
- Information architecture, navigation models, and content hierarchy
- Inclusive design & WCAG accessibility fundamentals
- Lab 3: Heuristic evaluation of an existing app/website + redesign of a broken flow
Layers and Components of the User Interface
- UI architecture: layout grids, spacing, typography, color systems, and design tokens
- Component libraries, consistency patterns, and scalable design systems
- Introduction to Figma/FigJam for collaborative interface design
- Lab 4: Building a reusable UI component system & laying out a multi-screen interface
Prototyping, Testing & Delivery
Wireframing & Interactive Prototyping (90 min)
- Low-fidelity vs. high-fidelity design: when and why to use each
- Interaction states (empty, loading, success, error) & micro-interactions
- Building clickable prototypes in Figma with realistic user flows
- Lab 5: Wireframing a core user journey → prototyping in Figma with linked components
Usability Testing, Iteration & Handoff (90 min)
- Conducting rapid usability tests: task-based testing & think-aloud protocol
- Analyzing feedback, prioritizing fixes, and iterating efficiently
- Preparing design files for developers: handoff, specs, annotations, and version control
- Lab 6: Conduct a 30-minute usability test, synthesize findings, and update the prototype
Capstone Project & Portfolio Preparation (90 min)
- End-to-end UX sprint: problem framing → research → design → test → iterate
- Structuring a UX case study: context, process, artifacts, impact, and lessons learned
- Peer critique, facilitator feedback, and career/portfolio development guidance
- Capstone: Present a complete UCD workflow with research artifacts, prototype, and testing insights
- Q&A, next steps, and resource distribution
Requirements
Prerequisites
- Basic familiarity with digital interfaces or product design concepts
- No coding or advanced software experience required
- Willingness to participate in collaborative critique and rapid iteration
Audience
- Aspiring UX designers & visual/UI designers transitioning to UX
- Product managers, developers, researchers, and startup founders
- Professionals seeking to apply user-centered design to digital or service-based products
14 Hours
Testimonials (2)
Experimenting with tools
Nuwan Gunaratne - AZQORE
Course - User Experience Design with Figma
Our trainer, Yashank, was incredibly knowledgeable. He modified the curriculum to match what we truly needed to learn, and we had a great learning experience with him. His understanding of the domain he was teaching was impressive; he shared insights from real experience and helped us solve actual problems we were facing in our work.