Course Outline
a. Introduction and basics (UX/UI, Figma) b. Research basics c. Report preparation d. Navigation design e. Axure f. Dashboard g. Project life cycle
Requirements
Educational goal: To prepare participants to design digital solutions in such a way that they best meet users' expectations. • Scope of training (at least the following elements), training in the form of workshops based on practical exercises:
Testimonials (3)
substantive content of the training, pleasant conduct, extensive knowledge + experience of the trainer
Iwona
Course - User Experience (UX) Design
Machine Translated
Apolinary didn't just explain the processes, he explained the reason for the processes from personal experiences.
Gavin - SimplyIOA
Course - User Experience Design with Figma
El conocimiento y la experiencia que tiene la instructora para impartirnos el curso y que en todo tiempo mostro interés por nuestro aprendizaje y que no quedaran dudas.