Course Outline

Introduction to the 3D environment 1.1. overview of the program interface adapted to work in 3D 1.2. use of templates

2. Basic information about 3D object models 2.1. basic solids - primitives 2.2. solids created from 2D geometry 2.3. surface objects 2.4. mesh objects

3. Solid modification methods 3.1. Boolean operations 3.2. modification tools 3.3. operation on solid faces

4. Visualization 4.1. introductory messages 4.2. light 4.3. materials 4.4. camera 4.5. rendering

5. Object projection. 6. Section plane

Requirements

    Knowledge of 2D modeling

 

Recipients

Web designers

 14 Hours

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