Course Outline

Before you launch the software - planning the training concept and writing a scenario - good practices that will facilitate further stages of development work

  • What questions should you answer at the start?

Basic functions

  • General overview of the interface
  • Training structure – screens, scenes, masterslide templates, layers
  • Available objects and their properties - details of the insert tab
  • Triggers
  • Object states – built-in and custom
  • Editing and synchronization – working with the timeline and animations
  • Player settings
  • Creating tasks and exercises
  • Question banks
  • Variables – general outline
  • Collecting test results and reporting them to the LMS
  • Available types of publications
  • Audio recording of training, adding subtitles
  • The most common problems
  • Good practice

Advanced features

  • Advanced uses of variables
  • Collecting feedback from training testers
  • Training translations – import and export of texts
  • What you can't do in Storyline (although you can do a lot)
  • Doing what seemingly cannot be done - circumventing the system
  • Useful tricks
 14 Hours

Number of participants



Price per participant

Related Categories