Lua Training Courses

Lua Training

Lua Programming Language courses

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Lua Fundamentals

The trainer's ability to write and demonstrate LUA code on the screen.

Yul Shelton - Match Group

Lua Course Outlines

Code Name Duration Overview
luaemb Lua Embedding 14 hours This Lua course teaches how to interact with Lua from C (and/or other programming languages). We discuss integration in both directions: how to embed C code in Lua (eg. for performance gains), and how to make a C/C++/Java program extensible with Lua. As an in-class exercise we create a small program that is extensible with Lua. The course also tackles the Lua virtual machine and teaches how to understand the bytecode underpinning the language. This course can serve an add-on to the Lua Fundamentals or Lua Advanced courses in which case a shorter (1 day) version can be organized. Compilation Compilation Eval Relationship with the environment Binary chunks Garbage collection Weak tables Finalizers, the __gc meta-method Lua bytecode and virtual machine Generating bytecode from source code Reading and analyzing bytecode Quick tour of the source code of the Lua VM C modules Calling C from Lua Search path and loading of C modules Calling Lua from C The Stack Error handling Continuations Handling Lua values and types from C Arrays Strings Userdata Metatables Object oriented calls Light userdata Memory management Allocators GC API Threads in Lua Co-routines vs threads Real multi-threading and Lua states
luaadv Advanced Lua 14 hours This is an advanced course on Lua, where basic knowledge of the programming language is already assumed. Therefore this course gives the participant a more profound understanding of Lua internals and the "why" behind the used Lua idioms. These advanced topics are demonstrated by plenty of examples and in-class exercises. Advanced tables Tables for queues and stacks Tables describing graphs Matrices as tables Linked lists as tables String buffers Metatables through examples Proxies Readonly Memoization Dynamic programming with memoization The Fibonacci example Environments Relationship between global variables and environments Free variables The _ENV table and the _G table More about modules Different approaches to creating modules Modules that change the behavior Module initialization and arguments Using environments to implement safe modules Advanced iterators and co-routines Producer, consumer, filter Wrapping co-routines to get iterators Stateless iterator for linked lists Contributing to the Ecosystem Uploading packages to MoonRocks Functional paradigm in Lua The map function The reduce / fold function Object-oriented Programming Different approaches to OOP Different approaches to inheritance Examples A walkthrough of the Lua Standard Libraries
luafun Lua Fundamentals 14 hours Lua is an easy to use scripting language that is used as an embedded plugin/extension language in different products. For example it is the embedded scripting language of network applications like nmap and wireshark, and can also be found as a scripting language in World of Warcraft, Orbiter and other games. Lua can also be used as a standalone language. It is a lightweight, multi-paradigm programming language and therefore the course teaches various concepts that students will find useful in other areas of software engineering as well. This course covers the basic programming constructs in Lua and contains a lot of programming exercises, so that newcomers can gain proficiency with the language, starting from scratch. After completing the course the students will be able to write middle sized standalone Lua programs and script software products where Lua is the embedded language. Introduction to Lua A bit of history Lua's goals, features and non-goals Resources of Lua documentation and tutorials Installing the Lua interpreter Setting up and using LuaRocks Basic syntax and semantics Identifiers Comments, block comments Global variables and enforcing of strictness Local variables Standalone programs, program arguments Compilation units, chunks, expressions, semicolons Data types and data structures Basic types: nil, boolean, number, string Object types: function, userdata, thread, table References/objects vs. basic values The importance of tables in Lua Introduction to tables and their versatility Tables as an associative array Tables as numeric arrays, sequences Basic control structures The if then elseif else end The while loop The repeat loop The simple for loop Error handling Return values vs exceptions Converting a return value to an exception Converting an exception to a return value Error levels Example programs Polynomial evaluation Breadth first search Additional exercises More about functions Named arguments Object-oriented calls Closures Currying Tail calls Multiple assignment and return Varargs Iterators and co-routines The generic for loop Stateless vs stateful iterators Differences between iterators and co-routines Metatables and metamethods The set example The __tostring metamethod Arithmetic metamethods The __index, __newindex metamethods The __len metamethod Modules and packages Using modules Creating modules Organizing modules into packages Object-oriented programming The building blocks of OOP in Lua Examples Discussion on more advanced language features Weak tables Finalizers Compilation, eval, loading
luacomp Comprehensive Lua 21 hours Lua is an easy to use scripting language that is used as an embedded plugin/extension language in different products. For example it is the embedded scripting language of network applications like nmap and wireshark, and can also be found as a scripting language in World of Warcraft, Orbiter and other games. Lua can also be used as a standalone language. It is a lightweight, multi-paradigm programming language and therefore the course teaches various concepts that students will find useful in other areas of software engineering as well. This course covers everything out there to know about Lua. We build up from the basic programming constructs, learn about advanced techniques and finally talk about embedding of Lua into other programming languages and embedding other programming languages into Lua. The course contains a lot of programming exercises, so that newcomers can gain proficiency with the language, starting from scratch. Introduction to Lua A bit of history Lua's goals, features and non-goals Resources of Lua documentation and tutorials Installing the Lua interpreter Setting up and using LuaRocks Basic syntax and semantics Identifiers Comments, block comments Global variables and enforcing of strictness Local variables Standalone programs, program arguments Compilation units, chunks, expressions, semicolons Data types and data structures Basic types: nil, boolean, number, string Object types: function, userdata, thread, table References/objects vs. basic values The importance of tables in Lua Introduction to tables and their versatility Tables as an associative array Tables as numeric arrays, sequences Basic control structures The if then elseif else end The while loop The repeat loop The simple for loop Error handling Return values vs exceptions Converting a return value to an exception Converting an exception to a return value Error levels Example programs Polynomial evaluation Breadth first search Additional exercises More about functions Named arguments Object-oriented calls Closures Currying Tail calls Multiple assignment and return Varargs Iterators and co-routines The generic for loop Stateless vs stateful iterators Differences between iterators and co-routines Metatables and metamethods The set example The __tostring metamethod Arithmetic metamethods The __index, __newindex metamethods The __len metamethod Modules and packages Using modules Creating modules Organizing modules into packages Advanced tables Tables for queues and stacks Tables describing graphs Matrices as tables Linked lists as tables String buffers Metatables through examples Proxies Readonly Memoization Dynamic programming with memoization The Fibonacci example Environments Relationship between global variables and environments Free variables The _ENV table and the _G table More about modules Different approaches to creating modules Modules that change the behavior Module initialization and arguments Using environments to implement safe modules Advanced iterators and co-routines Producer, consumer, filter Wrapping co-routines to get iterators Stateless iterator for linked lists Contributing to the Ecosystem Uploading packages to MoonRocks Functional paradigm in Lua The map function The reduce / fold function Object-oriented Programming Different approaches to OOP Different approaches to inheritance Examples A walkthrough of the Lua Standard Libraries Compilation Compilation Eval Relationship with the environment Binary chunks Garbage collection Weak tables Finalizers, the __gc meta-method Lua bytecode and virtual machine Generating bytecode from source code Reading and analyzing bytecode Quick tour of the source code of the Lua VM C modules Calling C from Lua Search path and loading of C modules Calling Lua from C The Stack Error handling Continuations Handling Lua values and types from C Arrays Strings Userdata Metatables Object oriented calls Light userdata Memory management Allocators GC API Threads in Lua Co-routines vs threads Real multi-threading and Lua states
Torch Torch: Getting started with Machine and Deep Learning 21 hours Torch is an open source machine learning library and a scientific computing framework based on the Lua programming language. It provides a development environment for numerics, machine learning, and computer vision, with a particular emphasis on deep learning and convolutional nets. It is one of the fastest and most flexible frameworks for Machine and Deep Learning and is used by companies such as Facebook, Google, Twitter, NVIDIA, AMD, Intel, and many others. In this course we cover the principles of Torch, its unique features, and how it can be applied in real-world applications. We step through numerous hands-on exercises all throughout, demonstrating and practicing the concepts learned. By the end of the course, participants will have a thorough understanding of Torch's underlying features and capabilities as well as its role and contribution within the AI space compared to other frameworks and libraries. Participants will have also received the necessary practice to implement Torch in their own projects. Audience     Software developers and programmers wishing to enable Machine and Deep Learning within their applications Format of the course     Overview of Machine and Deep Learning     In-class coding and integration exercises     Test questions sprinkled along the way to check understanding Introduction to Torch     Like NumPy but with CPU and GPU implementation     Torch's usage in machine learning, computer vision, signal processing, parallel processing, image, video, audio and networking Installing Torch     Linux, Windows, Mac     Bitmapi and Docker Installing Torch packages     Using the LuaRocks package manager Choosing an IDE for Torch     ZeroBrane Studio     Eclipse plugin for Lua Working with the Lua scripting language and LuaJIT     Lua's integration with C/C++     Lua syntax: datatypes, loops and conditionals, functions, functions, tables, and file i/o.     Object orientation and serialization in Torch     Coding exercise Loading a dataset in Torch     MNIST     CIFAR-10, CIFAR-100     Imagenet Machine Learning in Torch     Deep Learning         Manual feature extraction vs convolutional networks     Supervised and Unsupervised Learning         Building a neural network with Torch         N-dimensional arrays Image analysis with Torch     Image package     The Tensor library Working with the REPL interpreter Working with databases Networking and Torch GPU support in Torch Integrating Torch     C, Python, and others Embedding Torch     iOS and Android Other frameworks and libraries     Facebook's optimized deep-learning modules and containers Creating your own package Testing and debugging Releasing your application The future of AI and Torch

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Course Discounts

Course Venue Course Date Course Price [Remote / Classroom]
Administration of Linux System Gdynia, ul. Ejsmonda 2 Tue, 2017-10-24 09:00 4950PLN / 3225PLN
Adobe Photoshop Elements Lublin, ul. Spadochroniarzy 9 Wed, 2017-10-25 09:00 1881PLN / 1127PLN
Business Analysis, BABOK V3.0 and IIBA Certification Preparation Kraków, ul. Rzemieślnicza 1 Wed, 2017-10-25 09:00 9405PLN / 5903PLN
Zaawansowana administracja MySQL Poznan, Garbary 100/63 Thu, 2017-10-26 09:00 3416PLN / 2108PLN
Effective working with spreadsheet in Excel Warszawa, ul. Złota 3/11 Thu, 2017-10-26 09:00 2475PLN / 1225PLN
Node.js Olsztyn, ul. Kajki 3/1 Thu, 2017-10-26 09:00 3861PLN / 2431PLN
Advisory & Leadership Skills Wrocław, ul.Ludwika Rydygiera 2a/22 Mon, 2017-10-30 09:00 8524PLN / 2983PLN
Excel For Statistical Data Analysis Warszawa, ul. Złota 3/11 Thu, 2017-11-02 09:00 2673PLN / 1291PLN
SQL Advanced in MySQL Warszawa, ul. Złota 3/11 Thu, 2017-11-02 09:00 1881PLN / 1141PLN
Projektowanie stron na urządzenia mobilne Bielsko-Biała, Al. Armii Krajowej 220 Thu, 2017-11-02 09:00 2624PLN / 1605PLN
SQL language in MSSQL Wrocław, ul.Ludwika Rydygiera 2a/22 Thu, 2017-11-02 09:00 2970PLN / 1143PLN
Oracle 11g - SQL language for developers - Workshop Bielsko-Biała, Al. Armii Krajowej 220 Mon, 2017-11-06 09:00 6930PLN / 4140PLN
Programowanie Aplikacji Webowych z Java EE 6 / 7 Zielona Góra, ul. Reja 6 Mon, 2017-11-06 09:00 7722PLN / 3340PLN
Android - The Basics Wrocław, ul.Ludwika Rydygiera 2a/22 Mon, 2017-11-06 09:00 9801PLN / 4180PLN
Java Spring Wrocław, ul.Ludwika Rydygiera 2a/22 Mon, 2017-11-06 09:00 14414PLN / 5970PLN
Test Automation with Selenium Łódź, ul. Tatrzańska 11 Mon, 2017-11-06 09:00 7722PLN / 3474PLN
Symfony 3 Kraków, ul. Rzemieślnicza 1 Mon, 2017-11-06 09:00 6930PLN / 3300PLN
ORACLE SQL Fundamentals Warszawa, ul. Złota 3/11 Tue, 2017-11-07 09:00 3465PLN / 1755PLN
Visual Basic for Applications (VBA) in Excel - Introduction to programming Warszawa, ul. Złota 3/11 Tue, 2017-11-07 09:00 3564PLN / 1691PLN
Programming for Biologists Warszawa, ul. Złota 3/11 Tue, 2017-11-07 09:00 11781PLN / 3745PLN
Quality Assurance and Continuous Integration Wrocław, ul.Ludwika Rydygiera 2a/22 Tue, 2017-11-07 09:00 2673PLN / 1737PLN
Oracle Service Bus 11g - Design and Integration Gdańsk, ul. Powstańców Warszawskich 45 Tue, 2017-11-07 09:00 15315PLN / 5391PLN
Microsoft Office Excel - moduł Business Intelligence Warszawa, ul. Złota 3/11 Tue, 2017-11-07 09:00 2673PLN / 1291PLN
UML in Enterprise Architect (workshops) Warszawa, ul. Złota 3/11 Wed, 2017-11-08 09:00 5940PLN / 3570PLN
Tableau Advanced Gdynia, ul. Ejsmonda 2 Wed, 2017-11-08 09:00 7425PLN / 2975PLN
Managing Configuration with Ansible Warszawa, ul. Złota 3/11 Wed, 2017-11-08 09:00 16612PLN / 6137PLN
JMeter Fundamentals Warszawa, ul. Złota 3/11 Wed, 2017-11-08 09:00 1871PLN / 824PLN
Adobe Premiere Pro Gdańsk, ul. Powstańców Warszawskich 45 Thu, 2017-11-09 09:00 3960PLN / 2480PLN
Praktyka testowania Szczecin, ul. Sienna 9 Thu, 2017-11-09 09:00 5148PLN / 3074PLN
Financial analysis in Excel Warszawa, ul. Złota 3/11 Thu, 2017-11-09 09:00 2079PLN / 1093PLN
DTP (InDesign, Photoshop, Illustrator, Acrobat) Bielsko-Biała, Al. Armii Krajowej 220 Mon, 2017-11-13 09:00 5940PLN / 3730PLN
Data Analysis with Oracle 11g - workshop Gdynia, ul. Ejsmonda 2 Mon, 2017-11-13 09:00 9900PLN / 4664PLN
MongoDB for Developers Warszawa, ul. Złota 3/11 Mon, 2017-11-13 09:00 4700PLN / 1967PLN
Nagios Core Gdańsk, ul. Powstańców Warszawskich 45 Mon, 2017-11-13 09:00 13919PLN / 4968PLN
Visual Basic for Applications (VBA) in Excel - Advanced Gdańsk, ul. Powstańców Warszawskich 45 Mon, 2017-11-13 09:00 3069PLN / 1773PLN
Website Development in PHP Szczecin, ul. Sienna 9 Mon, 2017-11-13 09:00 2970PLN / 1344PLN
Adobe Illustrator Lublin, ul. Spadochroniarzy 9 Tue, 2017-11-14 09:00 2871PLN / 1648PLN
Linux Fundamentals Kraków, ul. Rzemieślnicza 1 Tue, 2017-11-14 09:00 10128PLN / 3869PLN
ADO.NET 4.0 Development Warszawa, ul. Złota 3/11 Tue, 2017-11-14 09:00 20176PLN / 6914PLN
Visual Basic for Applications (VBA) in Excel - Advanced Warszawa, ul. Złota 3/11 Wed, 2017-11-15 09:00 3069PLN / 1623PLN
Access Basics Szczecin, ul. Sienna 9 Mon, 2017-11-20 09:00 3465PLN / 1550PLN
OCEB2 OMG Certified Expert in BPM - Fundamental Exam Preparation Warszawa, ul. Złota 3/11 Mon, 2017-11-20 09:00 11880PLN / 4760PLN
Adobe Illustrator Lublin, ul. Spadochroniarzy 9 Thu, 2017-12-14 09:00 2871PLN / 1648PLN
Introduction to Selenium Poznan, Garbary 100/63 Wed, 2017-12-20 09:00 1871PLN / 824PLN
Adobe Photoshop Warszawa, ul. Złota 3/11 Wed, 2017-12-20 09:00 1881PLN / 1152PLN

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