Lua Training Courses

Lua Training

Lua Programming Language courses

Lua Course Outlines

ID Name Duration Overview
417087 Comprehensive Lua 21 hours Lua is an easy to use scripting language that is used as an embedded plugin/extension language in different products. For example it is the embedded scripting language of network applications like nmap and wireshark, and can also be found as a scripting language in World of Warcraft, Orbiter and other games. Lua can also be used as a standalone language. It is a lightweight, multi-paradigm programming language and therefore the course teaches various concepts that students will find useful in other areas of software engineering as well. This course covers everything out there to know about Lua. We build up from the basic programming constructs, learn about advanced techniques and finally talk about embedding of Lua into other programming languages and embedding other programming languages into Lua. The course contains a lot of programming exercises, so that newcomers can gain proficiency with the language, starting from scratch. Introduction to Lua A bit of history Lua's goals, features and non-goals Resources of Lua documentation and tutorials Installing the Lua interpreter Setting up and using LuaRocks Basic syntax and semantics Identifiers Comments, block comments Global variables and enforcing of strictness Local variables Standalone programs, program arguments Compilation units, chunks, expressions, semicolons Data types and data structures Basic types: nil, boolean, number, string Object types: function, userdata, thread, table References/objects vs. basic values The importance of tables in Lua Introduction to tables and their versatility Tables as an associative array Tables as numeric arrays, sequences Basic control structures The if then elseif else end The while loop The repeat loop The simple for loop Error handling Return values vs exceptions Converting a return value to an exception Converting an exception to a return value Error levels Example programs Polynomial evaluation Breadth first search Additional exercises More about functions Named arguments Object-oriented calls Closures Currying Tail calls Multiple assignment and return Varargs Iterators and co-routines The generic for loop Stateless vs stateful iterators Differences between iterators and co-routines Metatables and metamethods The set example The __tostring metamethod Arithmetic metamethods The __index, __newindex metamethods The __len metamethod Modules and packages Using modules Creating modules Organizing modules into packages Advanced tables Tables for queues and stacks Tables describing graphs Matrices as tables Linked lists as tables String buffers Metatables through examples Proxies Readonly Memoization Dynamic programming with memoization The Fibonacci example Environments Relationship between global variables and environments Free variables The _ENV table and the _G table More about modules Different approaches to creating modules Modules that change the behavior Module initialization and arguments Using environments to implement safe modules Advanced iterators and co-routines Producer, consumer, filter Wrapping co-routines to get iterators Stateless iterator for linked lists Contributing to the Ecosystem Uploading packages to MoonRocks Functional paradigm in Lua The map function The reduce / fold function Object-oriented Programming Different approaches to OOP Different approaches to inheritance Examples A walkthrough of the Lua Standard Libraries Compilation Compilation Eval Relationship with the environment Binary chunks Garbage collection Weak tables Finalizers, the __gc meta-method Lua bytecode and virtual machine Generating bytecode from source code Reading and analyzing bytecode Quick tour of the source code of the Lua VM C modules Calling C from Lua Search path and loading of C modules Calling Lua from C The Stack Error handling Continuations Handling Lua values and types from C Arrays Strings Userdata Metatables Object oriented calls Light userdata Memory management Allocators GC API Threads in Lua Co-routines vs threads Real multi-threading and Lua states
417004 Lua Fundamentals 14 hours Lua is an easy to use scripting language that is used as an embedded plugin/extension language in different products. For example it is the embedded scripting language of network applications like nmap and wireshark, and can also be found as a scripting language in World of Warcraft, Orbiter and other games. Lua can also be used as a standalone language. It is a lightweight, multi-paradigm programming language and therefore the course teaches various concepts that students will find useful in other areas of software engineering as well. This course covers the basic programming constructs in Lua and contains a lot of programming exercises, so that newcomers can gain proficiency with the language, starting from scratch. After completing the course the students will be able to write middle sized standalone Lua programs and script software products where Lua is the embedded language. Introduction to Lua A bit of history Lua's goals, features and non-goals Resources of Lua documentation and tutorials Installing the Lua interpreter Setting up and using LuaRocks Basic syntax and semantics Identifiers Comments, block comments Global variables and enforcing of strictness Local variables Standalone programs, program arguments Compilation units, chunks, expressions, semicolons Data types and data structures Basic types: nil, boolean, number, string Object types: function, userdata, thread, table References/objects vs. basic values The importance of tables in Lua Introduction to tables and their versatility Tables as an associative array Tables as numeric arrays, sequences Basic control structures The if then elseif else end The while loop The repeat loop The simple for loop Error handling Return values vs exceptions Converting a return value to an exception Converting an exception to a return value Error levels Example programs Polynomial evaluation Breadth first search Additional exercises More about functions Named arguments Object-oriented calls Closures Currying Tail calls Multiple assignment and return Varargs Iterators and co-routines The generic for loop Stateless vs stateful iterators Differences between iterators and co-routines Metatables and metamethods The set example The __tostring metamethod Arithmetic metamethods The __index, __newindex metamethods The __len metamethod Modules and packages Using modules Creating modules Organizing modules into packages Object-oriented programming The building blocks of OOP in Lua Examples Discussion on more advanced language features Weak tables Finalizers Compilation, eval, loading
417003 Advanced Lua 14 hours This is an advanced course on Lua, where basic knowledge of the programming language is already assumed. Therefore this course gives the participant a more profound understanding of Lua internals and the "why" behind the used Lua idioms. These advanced topics are demonstrated by plenty of examples and in-class exercises. Advanced tables Tables for queues and stacks Tables describing graphs Matrices as tables Linked lists as tables String buffers Metatables through examples Proxies Readonly Memoization Dynamic programming with memoization The Fibonacci example Environments Relationship between global variables and environments Free variables The _ENV table and the _G table More about modules Different approaches to creating modules Modules that change the behavior Module initialization and arguments Using environments to implement safe modules Advanced iterators and co-routines Producer, consumer, filter Wrapping co-routines to get iterators Stateless iterator for linked lists Contributing to the Ecosystem Uploading packages to MoonRocks Functional paradigm in Lua The map function The reduce / fold function Object-oriented Programming Different approaches to OOP Different approaches to inheritance Examples A walkthrough of the Lua Standard Libraries
417002 Lua Embedding 14 hours This Lua course teaches how to interact with Lua from C (and/or other programming languages). We discuss integration in both directions: how to embed C code in Lua (eg. for performance gains), and how to make a C/C++/Java program extensible with Lua. As an in-class exercise we create a small program that is extensible with Lua. The course also tackles the Lua virtual machine and teaches how to understand the bytecode underpinning the language. This course can serve an add-on to the Lua Fundamentals or Lua Advanced courses in which case a shorter (1 day) version can be organized. Compilation Compilation Eval Relationship with the environment Binary chunks Garbage collection Weak tables Finalizers, the __gc meta-method Lua bytecode and virtual machine Generating bytecode from source code Reading and analyzing bytecode Quick tour of the source code of the Lua VM C modules Calling C from Lua Search path and loading of C modules Calling Lua from C The Stack Error handling Continuations Handling Lua values and types from C Arrays Strings Userdata Metatables Object oriented calls Light userdata Memory management Allocators GC API Threads in Lua Co-routines vs threads Real multi-threading and Lua states

Course Discounts

Course Venue Course Date Course Price [Remote/Classroom]
R Warszawa, ul. Złota 3/11 Wed, 2016-09-28 09:00 7588PLN / 4850PLN
Administracja serwerem Apache Tomcat Kraków, ul. Rzemieślnicza 1 Mon, 2016-10-03 09:00 2344PLN / 1736PLN
Programming in Scala Poznan, Garbary 100/63 Tue, 2016-10-04 09:00 3479PLN / 2114PLN
Web Application Development in PHP Szczecin, ul. Małopolska 23 Tue, 2016-10-04 09:00 2688PLN / 2081PLN
Introduction to Linux Poznan, Garbary 100/63 Tue, 2016-10-04 09:00 1640PLN / 1100PLN
Visual Basic for Applications (VBA) in Excel - Introduction to programming Warszawa, ul. Złota 3/11 Tue, 2016-10-04 09:00 1941PLN / 1504PLN
Docker for Developers and System Administrators Gdańsk, ul. Powstańców Warszawskich 45 Wed, 2016-10-05 09:00 2507PLN / 1963PLN
Adobe InDesign Lublin, ul. Spadochroniarzy 9 Wed, 2016-10-05 09:00 1220PLN / 1144PLN
ITIL® Foundation Certificate in IT Service Management Warszawa, ul. Złota 3/11 Mon, 2016-10-10 09:00 2639PLN / 2076PLN
Visual Basic for Applications (VBA) in Excel - Advanced Wroclaw, ul.Ludwika Rydygiera 2a/22 Mon, 2016-10-10 09:00 1689PLN / 1296PLN
Market Forecasting Poznan, Garbary 100/63 Thu, 2016-10-13 09:00 2936PLN / 2112PLN
ITIL® Foundation Certificate in IT Service Management Łódź, ul. Tatrzańska 11 Mon, 2016-10-17 09:00 2639PLN / 2160PLN
Effective working with spreadsheet in Excel Rzeszów, Plac Wolności 13 Tue, 2016-10-18 09:00 598PLN / 737PLN
Market Forecasting Warszawa, ul. Złota 3/11 Wed, 2016-10-19 09:00 2936PLN / 2112PLN
ITIL® Foundation Certificate in IT Service Management Szczecin, ul. Małopolska 23 Wed, 2016-10-19 09:00 2639PLN / 2134PLN
Podstawy inżynierii wymagań i analizy Gliwice ul. Karola Marksa 11 Thu, 2016-10-20 09:00 2735PLN / 1967PLN
A Practical Guide to Successful Pricing Strategies Poznan, Garbary 100/63 Wed, 2016-10-26 09:00 1427PLN / 1093PLN
Creating and delivering presentations in Power Point (social skills workshop) Poznan, Garbary 100/63 Thu, 2016-10-27 09:00 1572PLN / 1121PLN
Agile Project Management with Scrum Kraków, ul. Rzemieślnicza 1 Wed, 2016-11-02 09:00 1746PLN / 1449PLN
Agile Project Management with Scrum Poznan, Garbary 100/63 Mon, 2016-11-07 09:00 1746PLN / 1315PLN
Administration of Linux System Olsztyn, ul. Kajki 3/1 Tue, 2016-11-08 09:00 1940PLN / 1509PLN
SQL Fundamentals Warszawa, ul. Złota 3/11 Wed, 2016-11-09 09:00 1358PLN / 853PLN
Excel For Statistical Data Analysis Warszawa, ul. Złota 3/11 Mon, 2016-11-14 09:00 1343PLN / 1031PLN
Visual Basic for Applications (VBA) in Excel - Advanced Białystok, ul. Malmeda 1 Mon, 2016-11-14 09:00 1689PLN / 1413PLN
Python Programming Szczecin, ul. Małopolska 23 Tue, 2016-11-15 09:00 5790PLN / 3824PLN
Creating and managing Web sites Kraków, ul. Rzemieślnicza 1 Mon, 2016-11-21 09:00 3410PLN / 2836PLN
Graphic techniques (Adobe Photoshop, Adobe Illustrator) Wroclaw, ul.Ludwika Rydygiera 2a/22 Tue, 2016-12-06 09:00 1963PLN / 1470PLN

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