Plan Szkolenia

Introduction

  • Go as a web and systems programming language
  • Go vs C, Javascript, Ruby, etc.

Setting up the development environment

Using Go variables, constants, and types

Using math operators in Go

Working with dates and times in Go

Using Go pointers, arrays, slices, maps and structures

Programming conditional logic with Switch and For loops

Defining and calling functions in Go

Creating a web application in Go

Use the Go runtime to build and compile a project

Reading and writing from and to file systems and the web

Debugging the application

Applying Interfaces to simplify application complexity

Creating a project package

Adding concurrency with Go Routines and Channels

Optimizing the application

Deploying the application

Conclusion

Wymagania

  • An understanding of general programming principles

Audience

  • Developers
 28 godzin

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